Description
Save The Purple Frog is the second game of On The EDGE productions. A non-profit and educational game that is meant to raise awareness of the prehistoric purple frog and EDGE (Evolutionary Distinct and Globally Endangered) species.
It is based on the arcade classic "Frogger" and the popular "Crossy Road", adding unique features like the ability to burrow underground. The player's final goal is to get the purple frog to the breeding grounds safely, going through different environments (farmland, mountain village, and forest), avoiding human threats and predators.
I was part of the entire development process of game, from concept and prototype to the final released version.
Main Features
- Designed and integrated all the levels in the game
- Created a custom tool to make the level integration process faster and easier (Color2Prefab)
- Environmental Lightning
- Pitched the idea of having an "Elder Frog" that guides the player throughout the entire game
- Pitched ideas of skills and game features that were both, fun and truly related to the real life purple frog
- Difficulty progression tunning
- Added Q&A questions and triggers
- UI Engineering
Level Design Process
The level design process consisted on 5 main steps:
- Concept: Initial design showing hazzards, predators with their paths, burrows and collectables.
- Color Mapping: Once the concept was approved, I created a second image with elements of the concept represented with specific colors.
- Integration: Now in unity, I imported the color mapping image, and using the custom tool (Color2Prefab), I generated the level.
- Environment: Having all the obstacles already generated, I painted the ground and roads, and adjusted the environmental light.
- Gameplay: Final steps were adjusting the predators, hazzards, playtest the level and adjust it when needed until getting a fun and challenging final version



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