Planet Cube: Edge

Gameplay Programming · UI Engineering · System Design

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Engine: Unity
Role: Gameplay & UI Programmer
Released: Feb 23, 2023
Platforms: PlayStation Xbox Epic Steam Switch

My Contribution at a Glance

Description

Planet Cube: Edge is a 2D precision platformer where you overcome deadly challenges while an unknown force invades your world.

The game received strong reception at GDC 2022, featured on 4Gamer.net and NBC's coverage. It was showcased at Gamescom 2022, Tokyo Game Show 2022, GDC 2023, and PAX East 2023, where I was one of the exhibitors.

Player Reviews

Selected excerpts from positive Steam reviews. These reflect players' opinions of the game, not individual contributors.

Steam / Recommended

It's a very ambitious game that feels fresh from start to finish thanks to the introduction of new mechanics through out the whole campaign.

Slowhand
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Steam / Recommended

Well polished game, and it's from Costa Rica. This game is so hard and I like it. Reminds me of Rex rocket.

Neins
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Steam / Recommended

The movement of the character is smooth and quick. The levels increase in difficulty but gradually introduce the player to the different controls and features in a way that is not intrusive or obvious. You learn from playing.

DanoToast
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Responsibilities

Gameplay & AI Programming

UI Engineering

Systems & Tools

Characters

I integrated the art and animations for many enemies and gameplay objects. Below are the ones requiring additional logic or system design beyond simple implementation.


Ladder Protector Shielded Spider UFO Cross Cannon

Save/Load System

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Contact

linkedin.com/in/bjpoyser
bjpoyser23@gmail.com
github.com/bjpoyser
CV

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Character image

Behavior:

My job: