Description
It is a 2D precision platformer in which you must overcome deadly challenges while an unknown force invades your planet.
The game received very positive feedback at GDC 2022, with an article published on 4Gamer.net and beign part of the NBC's coverage video. It was also showcased at Gamescom 2022, Tokyo Game Show 2022, GDC 2023, and PAX East 2023, where I was one of the exhibitors.
Main Features
- Setup Steamworks and Epic Online Services
- Scripted the behavior of enemies
- UI Engineering
- Setup Rewired
- Setup Save/Load System with cloud syncronization
- Created achievements system (in-game, Steam and Epic)
- Setup the language selection
Characters
I was in charge of intergrating the art of many enemies and game elements. Here are listed only the ones that requiered more than art integration and bug fixing.




Save/Load System
- Multi-slot
- File-based data management
- Setup checkpoints and key moments in-game to trigger the autosafe
- Cloud syncronization with Steamworks and Epic Online Services

Achievements System
- Develop a custom system from scratch to track and grant achievements to the players
- Connection to Steamworks and Epic Online Services, plus their configuration to grant achievements
- Setup the in-game events to track and grant the achievements
- Created the in-game section to check the progress of achievements
- Created the alert/message shown when an achievement gets unlocked



