Description
This is a custom system to control a Bot AI through commands like stay, follow me, explore or come and stay. Additionally, it uses the perception system of UE4 to look for orbs (points). The goal of this project was to understand how to create a custom AI system, how to work with the In-Engine perception system and create a TDD about the process.
Main Features
- Custom AI controller and state machine
- Unreal Engine 4's perception system
- Environmental design
- Custom debug system
- Documentation
Gallery



