AI Controller System

Companion Bot Commands · UE Perception · Custom Debug Tools

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Engine: Unreal Engine 4
Role: Developer
Released: Jun 4, 2022
Platform: Unreal Engine

My Contribution at a Glance

Description

This prototype showcases a companion AI system built in Unreal Engine 4. The player can issue high-level commands to a bot, such as staying in place, following the player, exploring the environment, or coming back and holding position, and the AI updates its behavior accordingly.

The project was designed as a learning and systems-design exercise: I wanted to build my own AI controller and state machine, integrate UE4's perception system, and clearly document the architecture and decisions through a Technical Design Document (TDD).

Main Features

Gallery

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Contact

linkedin.com/in/bjpoyser
bjpoyser23@gmail.com
github.com/bjpoyser
CV